Project Wells - Cancelled - Visual Target Level

I was lucky enough to work with such a talented crew at Crop Circle Games as Lead Environment Artist, working on a really exciting project that sadly was cancelled when the studio closed. We had worked on a visual target level that helped us dig into some of the initial look and feel of the in-game world - as well as build out some exciting workflows, tech and toolsets to support our goals.
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I really loved working with this crew and on this project, and I look forward to the day our paths will cross again! Please check out some of the amazing folks who helped build this project, and find the full crew and linkedin info over at - https://www.cropcircle.co/
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Art Director - Ocala Scott-Bellows
https://www.linkedin.com/in/ocala-scott-bellows-62b4ab2/
Creative Director - Doug Williams
https://www.artstation.com/dougbot
Principal Environment Artist - Hannah Watts
https://www.artstation.com/hannahwatts
Principal Environment Artist - Arman Abounourinejad
https://www.artstation.com/armanguy
Lead Tech Artist - Allena Hail
https://www.artstation.com/allenahail
Principal Tech Artist - Max Julian
https://www.artstation.com/miuliano
Senior Tech Artist - Richard Greenspan
https://www.linkedin.com/in/rigreenspan/
Concept Artist - Chee Fong
https://www.artstation.com/cheefong
Lighting Artist - Kent Wilson
https://www.artstation.com/kingjames99

Album
Date
December 31, 2025