JASON LAVOIE   ENVIRONMENT ARTIST


 



   I'm currently looking for work opportunities (In-Studio preferably)   


Jason Lavoie

3D Environment Artist
Ontario, Canada
JayLavoie@gmail.com
www.JasonLavoie.net

 

OBJECTIVE

  • To obtain a 3D artist position that will help me gain vital experience working in the Game Industry. I want to be able to show my employer and teammates that I am a talented individual who is constantly learning, evolving and always ready for new and exciting challenges.

SUMMARY

  • Ability to effectively complete tasks on time while using critiques to help create the best end product.

  • Very self motivated and work great within a team environment.

  • Constantly learning and evolving, enjoys facing new challenges and putting new skills to good use.

SOFTWARE

- Maya | 3D Studio Max | Zbrush | Mudbox
- Unreal Engine (UT3 / UDK) | Material Editor | Cascade Editor | Kismet
- Source Engine | Compiling
- Photoshop | Flash | Action Script | Shockwave
- Tortoise SVN

EXPERIENCE

  • Unknown Worlds | Contract Environment Artist
    April 2010 - Current
    Responsible for creating Environmental props and textures for Unknown Worlds upcoming title "Natural Selection 2".
    http://www.UnknownWorlds.com

  • Freelance Artist | Environment / Texture Artist

    Responsible for creating next gen / handheld / mobile content. Always looking for great opportunities to work with both big and small companies.


    Titles Shipped



RELATED EXPERIENCE

  • Hostile Intent Team | Environment / Character Artist
    June 2008 - September 2008
    Responsible for creating customizable character sets for the player to choose from, as well as creating various props and textures for levels using the Source Engine.
    http://www.HIPRmod.net/

  • Aero Astro Arts | Freelance 3D Artist
    May 2008 - June 2008
    Responsible for creating low poly character(s) / weapons for shockwave game(s) as well as environment work for an unannounced game.
    http://www.AeroAstroArts.com

  • Bohica Studios | Character / Prop Artist
    End of 2006 to Summer 2007
    Responsible for creating realistic next gen characters and props for Unreal Tournament 2007 total-conversion modification titled "Talon 1 5".
    http://www.bohicastudios.com

  • Tripwire Interactive | Freelance Prop Artist
    Febuary 2006
    Red Orchestra: Ostfront 41-45
    For one month, I was responsible for creating in game prop models for the retail version of "Red Orchestra: Ostfront 41 - 45".
    http://www.tripwireinteractive.com

EDUCATION

  • Durham College: Game Design and Development (2007 - 2010)
    Honour Roll Student

  • Frontenac Secondary School: Honour Roll Graduate

 

   All content Copyright 2010 Jason Lavoie unless otherwise noted