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OBJECTIVE
SUMMARY
SOFTWARE
- Maya
| 3D Studio Max | Zbrush | Mudbox
- Unreal Tournament 3 | Kismet | Matinee | Material Editor
- Source Engine | Compiling
- Photoshop | Flash | Action Script | Shockwave
- Tortoise SVN
EXPERIENCE
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Freelance Artist | Environment /
Texture Artist
Current
Responsible for creating next gen / handheld / mobile
content. Always looking for great opportunities to work with
both big and small companies.
Titles Shipped

Hostile Intent Team | Environment / Character Artist
June 2008 - September 2008
Responsible for creating customizable character sets for the
player to choose from, as well as creating various props and
textures for levels using the Source Engine.
http://www.HIPRmod.net/
Aero Astro Arts | Freelance 3D Artist
May 2008 - June 2008 Responsible for creating low poly
character(s) / weapons for shockwave game(s) as well as
environment work for an unannounced game.
http://www.AeroAstroArts.com
EDUCATION
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